Pobeda - The Last Oasis

Last remaining bastion of human life in the wastelands of Rogue, Pobeda is a dystopian city split in two. On the outskirts, slums and factories are built out of piled up containers, while sharp buildings and comfy housing can be found in the center. Designed for multiplayer roleplay, this map features a vast amount of exploitable locations for fun and unique adventures, in an immersive post-apocalyptic setting.

 

Set around a massive 200 meters high skyscraper, Pobeda is dominated by the height of the central neighborhood. This helps to bring a pyramidal feeling of surveillance, where the government sees everything. Propaganda slogans are written around the city load bearing walls and facility.

With its mix of contemporary and functionalist architecture, Pobeda is one of the most iconic heritage Antares projects. The city planning is put on different levels of complexity, the urban center being very well kept and organized brutally transits into the mess of the slums through three access checkpoints. This makes it easy for the authoritarian militia to control who enters the rich neighborhoods. On par with that surface aspect, the city sits on a vast network of sewers and underground tunnels used by rebels to operate against the regime.

 
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Sawaichi

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The Architect's Mansion